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| | RadioNZ - 4 minutes ago (RadioNZ) Connor Purvis has not been seen since he set off to climb Mt Huxley last week. Read...Newslink ©2026 to RadioNZ |  |
|  | | | RadioNZ - 24 minutes ago (RadioNZ) The first kakapo breeding season in four years could be the biggest in decades, the Department of Conservation (DOC) says. Read...Newslink ©2026 to RadioNZ |  |
|  | | | BBCWorld - 44 minutes ago (BBCWorld)The much-hyped New Yorkers finish fourth on our poll of artists to listen out for this year. Read...Newslink ©2026 to BBCWorld |  |
|  | | | ITBrief - 1 hour ago (ITBrief) HP has revealed a slimmer AI-centric OmniBook Ultra 14 and OmniStudio X 27 creator desktop as it overhauls PCs for hybrid, creative work. Read...Newslink ©2026 to ITBrief |  |
|  | | | PC World - 2 hours ago (PC World)Gamers, 2025 was a year that drove high-fidelity graphics at high frame rates and lofty resolutions to new heights. Last year, we witnessed the release of the first 4K, 240HZ monitors ever – a feat that earned MSI’s model “best accessory” nod in our annual Full Nerd awards – and the introduction of Nvidia’s magical DLSS 4 Multi-Frame Generation, which unlocked the capability to hit those speeds on high-end GeForce RTX 50-series GPUs.
At CES 2026, Nvidia is bringing those capabilities to more affordable graphics cards. Meet DLSS 4.5.
Whereas DLSS 4 can insert up to four AI-generated frames between every GPU-rendered frame to quadruple frame rates, DLSS 4.5 amps that up to 6x thanks to a new “Dynamic Multi-Frame Generation” feature. It shouldn’t add much additional latency over standard 1x frame gen thanks to the way the underlying technology works – and it could let more modest RTX 50-series cards like the RTX 5070 and 5070 Ti max out those spiffy 4K, 240Hz displays now available.
That’s not all. DLSS 4.5 includes enhanced AI training for extended failure modes (which should hopefully mean fewer visual artifacts), a new 2nd generation “transformer” model with enhanced visuals, and better image quality all around. The proof will be in the pudding, but if DLSS 2, 3, and 4’s success is anything to go by, the pudding could be mighty delicious indeed.
DLSS 4.5 improves how the AI model handles temporal stability, ghosting, and anti-aliasing, which you can see if you zoom in on the images below – all welcome additions.
The new 6x Dynamic Multi-Frame Generation wraps in the utterly delightful and woefully unheralded “GPU flip metering” feature that debuted in DLSS 4. That means your GPU is in control of handling the image output timing to your monitor, delivering frames at a consistent pace. This unsung gem makes games look and feel so much smoother than native. Star Wars Outlaws is notorious for its, uh, uneven technical performance, but will DLSS 4 enabled, it feels just as buttery as Doom 2016. The technology is that damned good!
Hilariously, Nvidia used the ferocious RTX 5090 flagship to illustrate its claims. Why is it so funny? Because as the Nvidia-supplied graph below shows, the RTX 5090 can already hit 240Hz on 4K monitors even with vanilla 4x frame gen even in path traced games. Dynamic MFG’s 6x capabilities only help it blast past those levels – and past the refresh rate of even the most advanced 4K 240Hz monitors.
But again, that’s a good thing – faster is (almost always) better, and Dynamic MFG’s prowess should unlock killer performance on more modest 5070-class GPUs at 4K. My body is ready.
Over 400 games will support DLSS 4.5, though you’ll need to tune settings for many of those in the Nvidia app. The second-gen Transformer Super Resolution feature (and all the image enhancements it provides) are available now for all RTX GPUs – not just the latest ones – while Dynamic Multi-Frame Gen is expected to hit RTX 50-series cards alone sometime this spring. Multi-frame gen requires dedicated hardware that prior GeForce generations lack. Read...Newslink ©2026 to PC World |  |
|  | | | PC World - 2 hours ago (PC World)Nvidia didn’t reveal any new graphics cards at CES 2026, but the company didn’t show up at the show empty handed. Not only did Team Green reveal DLSS 4.5, an advanced new form of its industry-leading graphics upscaling and frame generation technology, but it also introduced a new breed of esports-focused gaming monitors. Meet G-Sync Pulsar.
G-Sync Pulsar brings a standardized set of features to esports monitors. Pulsar-certified panels will need to be 27-inches, with 1440p resolution and blistering 360Hz refresh rates; hit 1000Hz+ “perceived motion clarity with VRR;” and include Nvidia’s G-Sync Variable Overdrive and new Ambient Adaptive Technology features.
Basically, they’re all but guaranteed to melt your socks off — and make blurry visuals in fast-paced games a thing of the past. These could be the ultimate in motion clarity.
Nvidia’s G-Sync Pulsar technology is reminiscent of the company’s awesome “Ultra Low Motion Blur” feature in G-Sync monitors, but for visual elements instead of text alone. If Nvidia’s marketing image above can be believed, it’s a marked increase in motion clarity — and I’ll be jumping right on it for my own esports endeavors if claims indeed hold true. I have a demo session scheduled with Nvidia later this week where I can hopefully check it out!
I wasn’t able to get a deep-dive technical tutorial on how Pulsar works, but here’s an Nvidia-supplied comparison of how Pulsar works compared to a more traditional display. The downward VRR rolling backlight strobing is the secret sauce to the huge motion clarity improvements, giving the pixels time to stabilize before they’re backlit.
Here’s a look at how a G-Sync Pulsar looks in Anno 117: Pax Romana.
G-Sync Pulsar monitors will also feature Nvidia’s new Ambient Adaptive Technology, which automatically adjusts your panel’s color and brightness based on your room’s ambient conditions. I guess that means they must include an environmental sensor of some sort?
Better yet, these displays should launch soon. Nvidia says availability will start right now during the midst of CES, with models coming from Asus, AOC, Acer, and MSI. Read...Newslink ©2026 to PC World |  |
|  | | | Stuff.co.nz - 2 hours ago (Stuff.co.nz) Stuff understands the company has begun a formal consultation process with staff on a proposal that would see EB Games exit the New Zealand market entirely. Read...Newslink ©2026 to Stuff.co.nz |  |
|  | | | Stuff.co.nz - 2 hours ago (Stuff.co.nz) Never say never, but Venus Williams has almost certainly just played her last match at the ASB Classic. Read...Newslink ©2026 to Stuff.co.nz |  |
|  | | | RadioNZ - 2 hours ago (RadioNZ) The Australian-based video game retailer is proposing to close its New Zealand business, according to a letter sent to employees. Read...Newslink ©2026 to RadioNZ |  |
|  | | | ITBrief - 2 hours ago (ITBrief) Tanium named a Leader in the 2026 Gartner Magic Quadrant for Endpoint Management Tools, underscoring its role in unified cyber and IT operations. Read...Newslink ©2026 to ITBrief |  |
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